Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X
Votes
4
Found in
2022.3.41f1
6000.0.14f1
7000.0.0a1
Issue ID
UUM-77354
Regression
Yes
Memory leak in Texture2D.CreateExternalTexture when using D3D11 platform
Reproduction steps:
1. Open the “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. Enter Play Mode
4. In the Memory Profiler window (Window > Analysis > Memory Profiler), capture a memory snapshot
5. Wait 10 minutes
6. Capture a second memory snapshot
7. Compare both snapshots
Expected: the memory usage between the snapshots remains roughly the same
Actual result: the second snapshot has additional 10GB of untracked memory
Reproducible with: 2022.1.0a13, 2022.3.41f1, 6000.0.14f1
Not reproducible with: 2021.3.42f1, 2022.1.0a12
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unable to complete SSL connection" exceptions are thrown and connection fails when a large amount of WebRequests are made
- Lighting Settings Asset icon is missing in the selection window
- The Shadowmask mode doesn’t take the Shadow Strength parameter into account.
- The drag line position is not updated after viewData is restored
- HDR Text on HDR Color Picker can blend into colour and not be visible if pick similar colour
Add comment