Search Issue Tracker

Fixed in 2022.3.52f1

Fixed in 2022.3.X, 6000.0.X, 6000.1.X, 7000.0.0a8, future release

Votes

6

Found in

2022.3.41f1

6000.0.14f1

6000.1.0a2

Issue ID

UUM-77354

Regression

Yes

Memory leak in Texture2D.CreateExternalTexture when using D3D11 platform

DirectX11

-

Reproduction steps:
1. Open the “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. Enter Play Mode
4. In the Memory Profiler window (Window > Analysis > Memory Profiler), capture a memory snapshot
5. Wait 10 minutes
6. Capture a second memory snapshot
7. Compare both snapshots

Expected: the memory usage between the snapshots remains roughly the same
Actual result: the second snapshot has additional 10GB of untracked memory

Reproducible with: 2022.1.0a13, 2022.3.41f1, 6000.0.14f1
Not reproducible with: 2021.3.42f1, 2022.1.0a12

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

Add comment

Log in to post comment