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Input Display Field doesn't update on 'On Value Changed' call back when ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more
Freelook and Collider don't work well together when transitioning betwee...
!!!Could be related to https://forum.unity.com/threads/cinemachinevirtualcamera-damping-and-smoothing-not-working.1200328/#post-8339... Read more
Composer - Screen position loses accuracy at the edges
Reproduction Steps:- Download attached project ComposerY.zip- Open scene and observe that the ScreenX and ScreenY lines don't align ... Read more
Importer(PrefabImporter) and Importer(FBXImporter) generates inconsisten...
Importer(PrefabImporter) and Importer(FBXImporter) generates inconsistent results in this project. It is somehow related to HDRP How... Read more
[ShaderGraph] Transform Node doesn't maintain a normalized behavior afte...
How to reproduce:1. Open the user's attached "TransformBug" project2. Open the "TransformBugShader" Shader Graph window3. Select the... Read more
[XR] Emission is rendered too bright for left eye when using Single Pass...
Reproduction steps:1. Open the attached "case_1350710.zip" project2. Load the "SampleScene"3. Enter Play mode Expected result: the "... Read more
[XR][SRP] Changing Camera.stereoTargetEye via script does not change the...
Reproduction steps:1. Open the attached "case_1358687_hdrp.zip" project2. Load SampleScene3. Enter Play mode4. Select the "Main Came... Read more
[XR] refract hlsl function refracts the occlusion mesh when using stereo...
1. The Occlusion mesh black border is being refracted in my bubble shader. Occlusion mesh shouldn't be visible to the user like this... Read more
[Templates] The VR Template has OpenXR enabled by default in Project Set...
Steps to reproduce:1. Open the Unity Hub on a Linux/Mac system2. Click New Project3. Select (and install, if needed) the VR template... Read more
[Android] Unity fails to render Camera rendering depth into Render Textu...
How to reproduce:1. Open the user's attached "AndroidDepthCaptureBug 2021.3" project2. Build and Run the "Scene" Scene3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled