Search Issue Tracker
Fixed in 10.1.0
Votes
0
Found in [Package]
7.4.3, 8.2.0, 9.0.0.54, 10.0.0.27
Issue ID
1271850
Regression
No
[HDRP] Values truncated in Cascade Splits under HDRP Default Settings
Values truncated in Cascade Splits under HDRP Default Settings
Steps to Repro:
1. Create a new Project in HDRP Template
2. Select Edit > Project Settings > HDRP Default Settings > Volume Components > Shadows > Cascade Splits
Expected Result:
Values should not be truncated
Actual Result:
Cascade Splits values are truncated
Reproducible on package version: 10x, 9x, 8x, 7x on 2020.2.0a21, 2020.1.3f1, 2019.4.8f1, 2018.4.23f1
Environment: Windows 10 and Mac 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
- [VFX] Creating a long Group Node name breaks nodes boarders
Resolution Note (fix version 10.1.0):
Cascade Splits value are not truncated