Search Issue Tracker
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
"Render Graph Execution error" is thrown when using STP with Render Scal...
How to reproduce:1. Open the attached project "BugReport.zip"2. Open Assets/Scenes/SampleScene.unity3. Open the Game view window Exp... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more
Terrain painting with opacity as density option
Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more
[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
ProBuilder shaders are included in build when no ProBuilder materials ar...
How to reproduce:1. Create a new empty project2. Open the Package Manager3. Navigate to the “Unity Registry” tab, and install the Pr... Read more
[Project View] Parts of the Asset Store login popup are pushed offscreen...
When logging into the Asset Store via the Project Window, some buttons will be pushed off the edges of the login window if the login... Read more
"Compute dispatch: missing texture ID..." and "Compute dispatch: missing...
Steps to reproduce:1. * Create a new project with High Definition 3D template2. Change the platform to Windows Server3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject