Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
868631
Regression
No
A value of Fill Origin setting of UI images becomes the same, after the images are selected at the same time
Reproduction steps:
1. Open the attached project "case868631_test";
2. Open the scene "test";
3. Observe the Fill Origin values of the gameobjects "Image" and "Image2";
4. Select both gameobjects: "Image" and "Image2";
5. Observe the Fill Origin values of the gameobjects "Image" and "Image2";
Actual result: the Fill Origin values become the same, after the selection.
Expected result: the Fill Origin values should stay different.
Reproducible with: 5.3.6f1, 5.4.1f1, 5.5.0f3, 5.6.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
This is a duplicate of issue #863930