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30
votes
Fixed

New Editor versions don't get installed through Hub

Hub

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Jun 10, 2019

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Version/s:

How to reproduce: 1. Open Hub 2. Click Installs 3. Click Add 4. Select a version-> 'Next' -> 'Done' 5. Wait till installing done Ex... Read more

15
votes
Fixed

"Parser Failure: Expected closing '}'" error when creating ScriptableObject

Serialization

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Aug 27, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a21

Reproduction steps: 1. Open attached project "ParseIssue.zip" 2. In Project window, Right-Click -> Create -> Test -> press Enter Key... Read more

15
votes
Fixed

[macOS] GameKit reference in the application when Game Center is not use...

MacOS

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Jul 29, 2018

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Version/s: 2018.2.1f1

Reproduction steps: 1. Open the attached project. 2. Build it as macOS Standalone. 3. Navigate to the "AppName.app" location using T... Read more

14
votes
Fixed

UnityWebRequest performance drop when running multiple requests at once

--

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Sep 19, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “MinRepro.zip” project 2. Enter Play Mode 3. Observe the Console window Expected... Read more

42
votes
Fixed

[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...

WebGL

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Extract the user's attached "WebGLBuild.zip" archive 2. Open "index.html" in a browser 3. Observe the error thr... Read more

15
votes
Third Party Issue

Unity does not execute code weavers when the project is opened for the f...

Scripting

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Jul 13, 2021

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Version/s: 2020.2.0b3, 2020.3, 2020.3.13f1, 2021.1

How to reproduce: 1. Download user attached project "unity2020-weaver-bug.zip" 2. Inside the project folder, delete the "Library" fo... Read more

16
votes
Active

TransformAccessArray.Add behaves differently when the argument is null a...

--

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Apr 24, 2024

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Version/s: 2022.3.26f1, 6000.0.0f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play Mode ... Read more

98
votes
Fixed

[Oculus GO] PostProcessing effects are not applied to built applications

Package: Scriptable Render Pipeline Universal

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Nov 25, 2018

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Version/s: 2018.3.0b10, 2018.3.5f1

To reproduce: 1. Open my attached project "OculusPP.zip", scene "SampleScene" 2. Build to Oculus GO Expected: Post Processing is ap... Read more

53
votes
Fixed

[Android] Input.gyro is extremely laggy on specific device with Android 7.0

Mobile

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May 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity 2) Build and Run 'Main' scene on a dev... Read more

57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more

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