Search Issue Tracker
Fixed in 3.0.2-preview
Votes
0
Found in [Package]
3.0.0-preview
Issue ID
1355553
Regression
Yes
All assets are reimported when installing Device Simulator package for the first time
How to reproduce:
1. Open the user's attached project
2. Select Window/Package Manager and install Device Simulator package
3. After the package is installed, open the Editor.log
4. Observe the reimported assets
Expected result: Project assets are not reimported (such as Cat 1)
Actual result: All assets are reimported (such as Cat 1)
Reproducible with: 3.0.0-preview, 3.0.1-preview (2020.2.0a17, 2020.3.15f2)
Not reproducible with: 2.2.4-preview (2019.4.29f1, 2020.3.15f2), 3.0.0-preview, 3.0.1-preview (2019.4.29f1, 2020.2.0a16)
Could not test with: 2021.1, 2021.2, 2022.1 (Device Simulator package is not supported)
Note: The issue is not reproducible when adding a package not for the first time
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 3.0.2-preview):
Now fixed in 3.0.2-preview