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0
votes
Fixed

InvalidCastException is thrown with specific Layout when selecting anyth...

Settings Window

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Jul 01, 2021

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Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Load the user's provided Layout (Window -> Layouts -> Load Layout from File... Read more

0
votes
Fixed

HDRP Bloom effect creates artifacts on the object's contour when "Main C...

Package: Scriptable Render Pipeline HD

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Jul 19, 2021

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Version/s: 10.3.2

How to reproduce: 1. Open the attached project from "TestBloomWithUseRenderGraphOption.zip" 2. Open Scene "TestBloomWithUseRenderGra... Read more

0
votes
Fixed

[HDRP] SSGI Denoise and SSGITrace has poor performance

Package: Scriptable Render Pipeline HD

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Jul 27, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Select the "Main Camera" GameObject in the ... Read more

0
votes
Fixed

IL2CPP fails code conversion for Enum.HasFlag case

IL2CPP

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Aug 02, 2021

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Version/s:

IL2CPP fails to convert correct IL code that use an enum cast to an object C:/UnityProjects/EMERGE_Home_Kopie/Library/Bee/artifacts... Read more

0
votes
Won't Fix

Multiple errors appear in the Console when building for IL2CPP

IL2CPP

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Aug 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Build the project for IL2CPP 3. Observe the Console Expected result: There... Read more

0
votes
Fixed

Console becomes empty and "ArgumentOutOfRangeException" error is spammed...

IMGUI

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Jun 07, 2021

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Version/s: 2020.3.9f1, 2020.3.10f1

How to reproduce: 1. Create a new project 2. Open the Build Settings (File->Build Settings...) 3. Switch to the Android Platform 4. ... Read more

0
votes
Won't Fix

'No <...> module loaded' screen remains after adding module to the open ...

Build Pipeline

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Aug 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Create a new Unity project 2. Without closing Unity, open Unity Hub 3. Add any module to the opened editor 4. A... Read more

0
votes
Fixed

ShaderGraph Swizzle Node's color channels are not displayed as options w...

Package: Shader Graph

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Jul 19, 2021

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Version/s: 10.3.2

How to reproduce: 1. Create an HDRP template project 2. Create a "Lit Shader graph" e.g. 3. Create a "Swizzle Node" 4. Observe in th... Read more

0
votes
By Design

Shaders imported from Blender break inside Unity

HD RP

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Jul 13, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open the "Eye" Scene 3. Observe the "Eye1 Variant" GameObject and "EyeFromB... Read more

0
votes
By Design

[Profiler] Current frame button initially hides profile frame marker

Profiling

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Aug 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open new Unity Project 2. Enter Play Mode 3. In Profiler window, stop recording after a few seconds 4. In Profi... Read more

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