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Fixed

Fixed in 6000.0.8f1, 7000.0.0a1

Votes

0

Found in

6000.0.1f1

7000.0.0a1

Issue ID

UUM-70748

Regression

No

[URP][RG][Samples] URP RenderGraph Samples BlitWithMaterial does not work

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*Steps to reproduce:*

1. Use latest trunk (6000.0.1f1+)

2. Open attached project (20240424_urp-1.zip), open SampleScene
    OR create a new URP project, open package manager and on the URP package, install RenderGraph Samples. Select PC_Renderer and add BlitAndSwapColorRendererFeature to it, assign BlitWithMaterial in the material slot.

3. Observe GameView

*Actual results:* solid green

*Expected results:* skybox and a cube, with full screen green tint

*Reproducible with versions:* 6000.0.1f1.5489.evg/trunk/7e89831d-3d34b4cb/draft-1.1166

*Not reproducible with versions:* 

*Can’t test with versions:* 

*Tested on (OS):* Win DX11 Editor

*Notes:*

Slack: [https://unity.slack.com/archives/C02LJ5VSV97/p1714042885783689]

 

  1. Resolution Note (fix version 6000.0.8f1):

    Fixed incorrect default source texture name.

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