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0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

0
votes
Won't Fix

Building through batch mode fails if a script was deleted outside of the...

Deployment Management

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Nov 06, 2019

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Version/s: 2017.4, 2017.4.32f1, 2018.4

Reproduction steps:1. Open and Exit "UnityIssue726318.zip" project2. Delete any script (Advert.cs)3. Run Unity with the command line... Read more

0
votes
Won't Fix

[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...

3D Physics

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Aug 30, 2022

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Version/s: 2022.1.14f1

How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Expand “GameObject” GameObject and ... Read more

0
votes
Fixed

Selecting asset crashes unity

Assets Management

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Feb 15, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more

0
votes
Won't Fix

PostProcessingVolume Effect List Not Repainting When Editing Values Via ...

Package: PostProcessing

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Jun 06, 2022

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Version/s: 3.2.2

Reproduction steps:1. Open the user’s attached project2. Open ”SampleScene” Scene3. Open Inspector Windows for “Script” and “PostPro... Read more

1
votes
Fixed

[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...

Terrain

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Mar 02, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached ‘DetailMeshBug’ package;4. Double click on ‘Terrain’ gameobje... Read more

7
votes
Fixed

PlayerPrefs.GetFloat returns wrong values when used in UWP Build

Universal Windows Platform

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Sep 15, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more

0
votes
Fixed

[VectorGraphics][Android]SVGImage disappear when entering device's Windo...

Package: Vector Graphics

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Nov 15, 2019

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Version/s: 2.0.0-preview.11

Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more

3
votes
Fixed

[Android] After bringing application back from background several times ...

Mobile

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Apr 18, 2017

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Version/s: 5.3.7p4

Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more

0
votes
Won't Fix

Crash Handler opens twice when Unity crashes with out of memory

Bugreporter

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May 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a19

Reproduction steps:1. Create a new empty Project2. Try to import the package attached to case 1331683 while only about 20-50gb is le... Read more

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