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[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more
Building through batch mode fails if a script was deleted outside of the...
Reproduction steps:1. Open and Exit "UnityIssue726318.zip" project2. Delete any script (Advert.cs)3. Run Unity with the command line... Read more
[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Expand “GameObject” GameObject and ... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more
PostProcessingVolume Effect List Not Repainting When Editing Values Via ...
Reproduction steps:1. Open the user’s attached project2. Open ”SampleScene” Scene3. Open Inspector Windows for “Script” and “PostPro... Read more
[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached ‘DetailMeshBug’ package;4. Double click on ‘Terrain’ gameobje... Read more
PlayerPrefs.GetFloat returns wrong values when used in UWP Build
How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more
[VectorGraphics][Android]SVGImage disappear when entering device's Windo...
Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more
[Android] After bringing application back from background several times ...
Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more
Crash Handler opens twice when Unity crashes with out of memory
Reproduction steps:1. Create a new empty Project2. Try to import the package attached to case 1331683 while only about 20-50gb is le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size