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Fixed in 2.0.0-preview.12



Found in [Package]


Issue ID




[VectorGraphics][Android]SVGImage disappear when entering device's Windows Focus mode

Package: Vector Graphics


Steps to reproduce:
1. Open user's attached project ""
2. Build it
3. Run it
4. Notice the SVGImage is Rendered on the screen
5. Enter windows focus mode
6 Go back to the Running app
7. Notice the screen is black

Expected results: SVG Image is Rendered all the time
Actual results: SVG Image is not Rendered if the app is minimized

Reproducible with: 2019.2.13f1(6.9.1)
VLNQA00272, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00277, Asus ROG Phone (ASUS_Z01QD), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00096, Samsung Galaxy S8 (SM-G950F), Android 8.0.0, CPU: Exynos 9 Octa 8895, GPU: Mali-G71

Not Reproducible with: 2019.2.0f1(6.9.0)
VLNQA00005, Samsung Galaxy S7 (SM-G930V), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00010, Samsung Galaxy S8 (SM-G950U), Android 7.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Note: Looks like the bug only occurs with Android version 8 and higher. On some devices, the image Rendering is split into much smaller images covered with small white artifacts around. Moving the project to 2019.3 and above brakes the project

  1. Resolution Note (fix version 2.0.0-preview.12):

    Canvas fails ZTest. Shaders need ZTest Always or ZTest[unity_GUIZTestMode]

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