Search Issue Tracker

0
votes
Fixed

[VFX] Specific mesh doesn't render if in the player if it's used within ...

Package: Visual Effect Graph

-

Mar 10, 2020

-

Version/s:

Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

-

Oct 16, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

1
votes
Active

PointerUpEvent doesn't work when using left-click on a dragger of the Sl...

UI Toolkit

-

Feb 17, 2022

-

Version/s: 2020.3, 2021.2, 2021.2.7f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more

0
votes
Fixed

[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...

Package: Scriptable Render Pipeline HD

-

Oct 08, 2019

-

Version/s: 7.1.2, 6.9.1

Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more

0
votes
Fixed

[HDRP] Baked reflection probe causes the scene to always be marked as dirty

Package: Scriptable Render Pipeline HD

-

Nov 20, 2019

-

Version/s: 6.9.1

How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more

0
votes
Fixed

Selecting asset crashes unity

Assets Management

-

Feb 15, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more

1
votes
Fixed

[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...

Terrain

-

Mar 02, 2016

-

Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached ‘DetailMeshBug’ package;4. Double click on ‘Terrain’ gameobje... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

-

Aug 30, 2022

-

Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

-

Nov 20, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy &gt... Read more

1
votes
Fixed

'MecanimDataWasBuilt()' assert after opening project

Animation

-

Jun 08, 2017

-

Version/s: 2017.1.0b9

Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.