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m_ProbeSetHashes.empty() error after cleaning GI cache in a certain project
1. Download and open attached project: https://oc.unity3d.com/index.php/s/jjjdDW99LmXAQTD2. Open Preferences window;3. Go to 'GI Cac... Read more
Collab drop-down menu button reopens its window each time it's clicked i...
To reproduce:1. Create a new project2. Enable Collab3. Click its drop-down button to open collab window multiple times Expected: col... Read more
Temporal Anti-aliasing from the Post Processing Stack not working in the...
To reproduce: 1. Open the project, attached by the user (PBR Rendering.zip)2. Open "Default Scene" scene3. Select "Default" asset in... Read more
All LOD renders get enabled when LODGroup component is disabled
To reproduce:1. Open user's project2. In Inspector window, find LOD Group component and disable it Expected: all renderers get disab... Read more
[UWP] Input.GetJoystickNames() empty on Start in UWP builds
To reproduce:1. Open the attached project2. Connect at least one Controller to the PC the issue is being tested on3. Launch "test.sc... Read more
Light Probes and Reflection Probes are ignored when using Graphics.DrawM...
How to reproduce:1. Open the attached "IndirectDrawTest" project and "Test" scene2. Open Game view window and notice that there are ... Read more
Speedtree can't be affect by wind with shadows only setup
How to reproduce:1. Download attached project file and open "ShadowsOnlyIssue" Scene2. Press Play Actual result: Speedtree with shad... Read more
Coroutine are advanced each time the editor updates when play mode in pa...
How to reproduce:1. Download attached project file and open "Main" Scene2. Enter play mode (Notice the console log for every frame)3... Read more
EditorGUILayout.PrefixLabel is too large when the scrollbar is visible i...
How to reproduce:1. Download attached project and open "Main" Scene2. Select the GameObject named "GameObject" to display the SomeMo... Read more
Pressing Shift+Tab in a DelayedTextField reverts the changes instead of ...
How to reproduce:1. Download attached project and open "Main" Scene2. Select the GameObject named "GameObject" in order to display i... Read more
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