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Votes

0

Found in [Package]

12.0.0

Issue ID

1341932

Regression

Yes

[HDRP] Lighting Data Asset becomes corrupted when reloading a Scene after it was saved after being dirty

Package: Scriptable Render Pipeline HD

-

How to reproduce:
1. Create a new HDRP Template project
2. Open the Scene "SampleScene"
3. In the Scene create an empty GameObject
4. Save the Scene
5. Load the Scene again

Expected results: The lighting stays the same
Actual results: The lighting changes, seems like shadows on the most part disappear, the second room becomes really light

Reproducible with: 12.0.0 (2021.2.0a10, 2021.1.0b1)
Not reproducible with: 7.6.0 (2019.4.28f1), 10.5.0 (2020.3.13f1), 11.0.0 (2021.1.13f1), 12.0.0 (2021.2.0a9)

Notes:
- Was not able to reproduce the issue on URP or Built-in RP
- Creating a new Lighting Asset and rebaking the Lighting seems the only way to fix it

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