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1
votes
Fixed

'MecanimDataWasBuilt()' assert after opening project

Animation

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Jun 08, 2017

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Version/s: 2017.1.0b9

Steps to reproduce: 1. Open attached project 2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

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Dec 28, 2015

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Version/s: 5.3.1f1

To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project 2. Select the Terrain game object 3. Go to Settin... Read more

3
votes
Fixed

Unity does not render UI images into RenderTextures

UI

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Jul 07, 2015

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Version/s: 5.1.1p2

How to reproduce: 1. Open attached project 2. Open scene bug_example.unity 3. Play the scene - A checkmark should show up on scree... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba: Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://o... Read more

0
votes
Not Reproducible

[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is di...

Package: Scriptable Render Pipeline HD

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Mar 30, 2021

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Version/s:

Open HDRPRuntime_Test project in graphics Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone, see the result. The... Read more

0
votes
Fixed

[VFX] Specific mesh doesn't render if in the player if it's used within ...

Package: Visual Effect Graph

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Mar 10, 2020

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Version/s:

Repro steps: 1. Open the attached project's ReproScene 2. Create a standalone build 3. Observe that all page meshes (both the regula... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Build the project with the following command line: Unity.exe -projectPath <projectpath> -batchmode -buildTar... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce: 1. Build and Run the user-attached project 2. Suspend the app (put it into the background) 3. Wait 10 seconds. A... Read more

0
votes
Fixed

[Android] Memory allocations created every frame/update in Mobile Notifi...

Package: Mobile Notifications

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Jun 02, 2021

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Version/s: 1.4.1

Reproduction steps: 1. Open the attached project: "Mobile Notification Ticket.zip" 2. Open the SampleScene 3. In the Build Settings... Read more

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