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Fixed

Fixed in 2021.3.38f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b15, 7000.0.0a1

Votes

1

Found in

2023.3.0b6

6000.0.0b11

7000.0.0a1

Issue ID

UUM-62774

Regression

No

"AutoFill"menu item is presented in "Edit"

-

Steps to reproduce:

  1. Create a 3D project
  2. Go to the "Edit" menu item on the Mac
  3. Observe that the first submenu is "AutoFill"

Actual results: The "AutoFill" menu is presented and accessible.

Expected results: The "AutoFill" menu should be hidden according to https://jira.unity3d.com/browse/UUM-59472.

Reproducible with versions: 2021.3.33f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6.

Not reproducible with versions: -

Can’t test with versions:  - 

Tested on (OS): Mac, Sonoma 14.2.1 

 

Comments (1)

  1. amamaenko

    Apr 03, 2024 12:44

    I have related issue in Unity 2021.3.35f1 on Sonoma 14.4.1
    I see multiple scenarios of context menus include Auto-Fill item.

    Steps to Reproduce 1
    - Create any project
    - Right click on scene item
    - Observe last item is Auto-Fill

    Steps to Reproduce 2
    - Create any project
    - Right click on project item
    - Observe last item is Auto-Fill

    Steps to Reproduce 3
    - Implement custom editor using EditorWindow subclass (IMGUI)
    - Following snippet will display a Context Menu with Auto-fill item at the end:

    GenericMenu menu = new GenericMenu();
    menu.AddItem(new GUIContent("Hello world0"), false, MyFunc, null);
    menu.ShowAsContext();

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