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Fixed
Fixed in 2021.3.38f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b15, 7000.0.0a1
Votes
1
Found in
2023.3.0b6
6000.0.0b11
7000.0.0a1
Issue ID
UUM-62774
Regression
No
"AutoFill"menu item is presented in "Edit"
*Steps to reproduce:*
# Create a 3D project
# Go to the "Edit" menu item on the Mac
# Observe that the first submenu is "AutoFill"
*Actual results:* The "AutoFill" menu is presented and accessible.
*Expected results:* The "AutoFill" menu should be hidden according to https://jira.unity3d.com/browse/UUM-59472.
*Reproducible with versions:* 2021.3.33f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6.
*Not reproducible with versions:* -
*Can’t test with versions:* -
*Tested on (OS):* Mac, Sonoma 14.2.1
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amamaenko
Apr 03, 2024 12:44
I have related issue in Unity 2021.3.35f1 on Sonoma 14.4.1
I see multiple scenarios of context menus include Auto-Fill item.
Steps to Reproduce 1
- Create any project
- Right click on scene item
- Observe last item is Auto-Fill
Steps to Reproduce 2
- Create any project
- Right click on project item
- Observe last item is Auto-Fill
Steps to Reproduce 3
- Implement custom editor using EditorWindow subclass (IMGUI)
- Following snippet will display a Context Menu with Auto-fill item at the end:
GenericMenu menu = new GenericMenu();
menu.AddItem(new GUIContent("Hello world0"), false, MyFunc, null);
menu.ShowAsContext();