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Won't Fix

Votes

0

Found in

2021.3.35f1

2022.3.19f1

2023.2.9f1

2023.3.0b6

6000.0.0b11

6000.1.0a7

6000.2.0a1

6000.3.0a1

6000.4.0a1

7000.0.0a1

Issue ID

UUM-62786

Regression

No

"taskkill" command is ignored when the Player is running in Batch mode with Graphics API Vulkan

-

How to reproduce:
1. Open the “vulkan_repro“ project
2. Navigate to File → Build Settings and press “Build“
3. Open a cmd in the Build folder
4. In the cmd enter “KillMe.exe -batchmode“
5. Then enter “taskkill /im KillMe.exe“
6. Open Task Manager and expand the “Windows Command Processor“ process
7. Observe the processes

Expected result: KillMe.exe process is not running
Actual result: KillMe.exe process is running

Reproducible with: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested

Notes:
- Running the command “taskkill /im KillMe.exe“ the second time will kill the process successfully
- Only reproducible if in Batch mode
- Not reproducible when building with Direct3D11 and Direct3D12

  1. Resolution Note:

    Thank you for reporting a bug to Unity.
    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note:

    Postpone, U7 ports.

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