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Animations change speed when rigidbody is added
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/AnimatorLOD/Demo/Scenes/Demo Extra.uni... Read more
Crash on do_runtime_invoke when reopening a specific project after faili...
How to reproduce:1. Open the attached “IN-114190“ project2. Navigate to “File > Build Profiles“3. Select the Windows or the macOS... Read more
Left side of Profiler ”Import” button gets highlighted blue
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Click “Import” button and o... Read more
Errors are spammed on each window redraw when having a GameObject with a...
How to reproduce:1. Open the attached "Errors" project2. Open the "OutdoorsScene" scene3. In the "Hierarchy", select the "GameObject... Read more
Players become invisible to each other when joining a Distributed Author...
Reproduction steps:1. Open the attached “IN-112637” project2. Open the “Scenes/Main” Scene3. Open the Multiplayer Play Mode window (... Read more
AssetImportWorker crash on RTTI::IsDerivedFrom when importing specific a...
There currently aren’t any known reproduction steps. Reproducible in: 6000.1.12f1, 6000.2.2f1 (not conclusive) Reproducible on: Wind... Read more
Length validation for package name lacks clarity and timeliness
How to reproduce:1. Create a project2. Window -> Package Management -> Package Manager3. Click “+” and select “Create package”... Read more
Cursor image does not update when Cursor.SetCursor is called again with ...
How to reproduce:1. Open the “IN-113198_hardwareMouseBug“ project2. Open the “ArtScene/InGameGuiScene”3. Enter Play mode4. Move the ... Read more
[Hierarchy V2] Cancelling nested changes via the change children pop-up ...
Steps to reproduce: [HierarchyV2] Cancelling nested changes via change children pop-up still applies said changes in the Hierarchy w... Read more
Timeline section stops rendering after restoring Profiler Window modules
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Enter Play mode and press o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons