Search Issue Tracker
In Progress
Won't Fix in 2023.2.X
Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.19f1
2023.2.7f1
2023.3.0b4
6000.0.0b11
Issue ID
UUM-62378
Regression
Yes
Inspector collapses properties when editing prefab's dropdown values
Reproduction steps:
1. Open the attached "PrefabInspectorDropdownReload.zip" project
2. Select "Assets/GameObject.prefab" to see its properties in the Inspector
3. In the “Polygon Collider 2D” Component click the “Points” dropdown (Unravel nested dropdowns if they're not visible as well)
4. Enter any number in the “Size” property (Paths>Size)
5. Press the “Enter” button on the keyboard
Expected results: The unraveled dropdowns are still visible
Actual results: Dropdowns collapse to the highest level (in these steps - to Points)
Reproducible with: 2022.3.9f1, 2022.3.19f1, 2023.2.7f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.8f1
Reproducible on: macOS 13.6.3 (Intel), Windows 11
Not reproducible on: no other environment tested
Note:
- Only reproducible on a prefab GameObject
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (2023.2.X):
Closing as Won't fix due to 2023.2 reaching it's EOL.