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0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

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Nov 12, 2019

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Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
By Design

Severe noise visible in the Game View on GameObjects when SSAO Blue Nois...

Universal RP

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Sep 15, 2022

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Version/s: 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

How to reproduce:1. Open the user attached project2. Open Scene "SampleScene" (Assets/Scenes)3. Enter Play Mode4. Observe the GameOb... Read more

2
votes
Won't Fix

"Initialize XR on Startup" has no effect when disabled

XR SDK

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Dec 06, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a21, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Create a new VR Template project and open it2. Go to: “Edit > Project Settings > XR Plug-in Management &... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

5.3 Mac standalone with all default settings ("fullscreen" + "native res...

OSX

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Feb 29, 2016

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Version/s: 5.3.3p2

1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

0
votes
Fixed

[Asset Import] Errors on configuring 3d model for the first time

Asset - Importers

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Nov 08, 2019

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Version/s: 2020.1.0a11, 2020.1.0a13

[Asset Import] Errors on configuring a 3d model Steps To Reproduce: 1. Create a new project2. Import the attached 3d model3. Select ... Read more

0
votes
Fixed

Error "BlendTreeWorkspace is NULL" spammed in the Console when entering ...

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Jan 17, 2025

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Version/s: 6000.1.0b3, 6000.2.0a1

Steps to reproduce: Open the attached Project Open Scene "EnemiesShowcase" Open the Animator "LurkerController" Enter Play Mode In t... Read more

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