Search Issue Tracker
Fixed in 10.0.0-preview.27
Votes
0
Found in [Package]
8.2.0
Issue ID
1263083
Regression
Yes
[HDRP] Unable to add more than one Sky / RayTracing overrides in Sky & Fog Volume.
-Unable to add more than one Sky & RayTracing overrides in Sky & Fog Volume.
-On trying to add more than one overrides it throws ArgumentException error and remove previously added override.
-ArgumentException error is thrown on adding Sky & RayTracings overrides.
Steps to repro:
1. Create a new HDRP template project
2. Hierarchy > Sky & Fog Volume > Inspector.
3. Add Override >Sky > Gradient Sky.
4. Add Override >Sky > Physical Based Sky.
Actual Result:
ArgumentException error is thrown in the console.
Expected Result:
No error in the console.
Reproducible in:
2020.2.0a18, 2020.1.0b16 with 8.2.0
Working Fine in:
2020.2.0a18 With Package Version 9.0.0, 8.1.0.
Environment:
Occurring only on Windows 10.
Note: Refer attached stacktrace.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note (fix version 10.0.0-preview.27):
Fixed in 2020.2.0a21.2837 with Package version 10.0.0-preview.27