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WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce:1. Open attached project2. Open Window > General > Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more
iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...
How to reproduce:1. Open the attached project ("LoadManyAssetTest.zip")2. Build And Run on an iOS device3. Wait until the counter st... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
"NullReferenceException" error is thrown when attempting to add an eleme...
How to reproduce:1. Create and open a new project2. Create a C# script with a serialized array named “Array”3. Create an empty GameO... Read more
“X” button of Save Window Preset is very small
Reproduction steps:1. Create a new project2. Open Overlay Menu by clicking on Scene window kebab menu (Overlays > Overlay Menu)3.... Read more
Crash on GetSpriteAtlasDependenciesFromBinary when opening specific project
Reproduction steps:1. Open the attached “TestUnity6.zip” project2. Observe the crash Reproducible in: 2023.1.0b2. 6000.0.28f1, 6000.... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps:1. Open the attached Unity project "FlickeringIssue.zip"2. Navigate to the Scene folder and open the "InLight.uni... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument