Search Issue Tracker
UI is drawn twice in the URP project
How to reproduce: 1. Open the attached “DrawMesh.zip” project 2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene) 3. ... Read more
Gradle build fails with error "Execution failed for task ':unityLibrary:...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Edit > Project Settings… > Player > Settings for Android > Publ... Read more
[IL2CPP] Process.ProcessName includes the full path when reporting the name
Reproduction steps: 1. Open project “IL2CPP Backend Issue“ 2. Enable “Build Settings\Development Build” 3. Build the project with... Read more
NotImplementedException is thrown when building a project with NetCode
Reproduction steps: 1. Open project “Unity” 2. Press F6 to build the project 3. Press F11 Expected result: No error is thrown ... Read more
Continuous collision detection creates no angular momentum when contacti...
Reproduction steps: 1. Open project “cb_unity” 2. Select “Wheel_RB” in the Inspector 3. Change “Rigidbody\Collision Detection” ei... Read more
An error, that can not be cleared, is thrown when disabling reference va...
Reproduction steps: 1. Open project “AssemblyLoadException“ 2. Select “Flexy.Deploy.OSX“ in the Project window 3. Disable “Valida... Read more
Scripts are seen by Roslyn analyzer despite limiting the scope of analyzers
How to reproduce: 1. Open the project “RoslynAnalyzer2022ProblemExample.zip“ 2. Observe the errors in the Console Expected resu... Read more
Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player
How to reproduce: 1. Open the “IN_29256” project 2. Press File → Build Settings → Build 3. Enter the Play Mode 4. Run the build ... Read more
Articulation Body linear damping behavior does not change when using dif...
Reproduction steps: 1. Open project “DampingTest” 2. Open “SampleScene” 3. Enter Play mode 4. Observe the Game view Expected ... Read more
Addressables Profiles Local/Remote dropdowns throw an error when Unity V...
Steps to reproduce: 1. Open a Unity project 2. Import the Addressables package and enable version control (Project Settings>Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel