Search Issue Tracker

Fixed

Fixed in 2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b11, 2023.3.0a5, 7000.0.0a1

Votes

0

Found in

2023.2.0b4

Issue ID

UUM-45589

Regression

No

Tilemap refreshes GameObjects when Tile doesn't change when using the Player

--

-

Reproduction steps:
1. Open the attached “Repro” project
2. Open the “Assets/Scenes/Level_01.5.unity” Scene
3. Enter the Play Mode
4. Observe the Scene
5. Exit the Play Mode
6. Build And Run the project (File > Build And Run)
7. Observe the Scene

Expected result: Tiles do not turn blue as the GameObject shouldn’t change if the Tile itself doesn’t change
Actual result: All Tiles turn blue as all GameObjects are being replaced

Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4

Reproducible on: Windows 10 Pro (22H2)

  1. Resolution Note (fix version 2023.3.0a5):

    Fix for this issue will be available on Unity 2023.3.0a5 and above

  2. Resolution Note (fix version 2023.2.0b11):

    Fix for this issue will be available on Unity 2023.2.0b11 and above

  3. Resolution Note (fix version 2023.1.16f1):

    Fix for this issue is available on Unity 2023.1.16f1 and above

  4. Resolution Note (fix version 2022.3.11f1):

    Fix for this issue is available on Unity 2022.3.11f1 and above

  5. Resolution Note (fix version 2021.3.31f1):

    Fix for this issue will be available on Unity 2021.3.31f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.