Search Issue Tracker

0
votes
Fixed

PrefabImporterEditor.cs throws a null reference exception when opened fr...

Package: Memory Profiler

-

Dec 14, 2022

-

Version/s: 1.0.0

Reproduction steps:1. Download and open the project “BoatAttack”2. Make sure that Memory Profiler is installed in Package Manager3. ... Read more

0
votes
Fixed

[ShaderGraph] Pasting node with mouse doesn't paste near location of the...

Package: Shader Graph

-

Dec 10, 2019

-

Version/s: 7.1.8

This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

-

Jan 13, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

-

Mar 11, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

-

Jul 21, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

-

Mar 01, 2016

-

Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

-

May 23, 2019

-

Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
Won't Fix

[ShaderGraph] Node Settings menu doesn't collapse if clicked somehere el...

Package: Shader Graph

-

Mar 16, 2020

-

Version/s: 8.0.1

Node Settings menu doesn't collapse unless the user clicks on the same settings icon again Steps To Reproduce: 1. Create a new Proje... Read more

0
votes
Fixed

[UX] Blackboard parameters cannot replace inputs connected to another in...

Package: Visual Effect Graph

-

Dec 05, 2019

-

Version/s: 8.0.0

Repro steps:1. Create a blackboard parameter (i.e. a float)2. Connect that parameter to another block or node3. Duplicate the parame... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.