Search Issue Tracker

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

-

Mar 11, 2015

-

Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Open Main scene 3. Delete AssasinPrefab from hierarchy 4. Notice that it takes a long tim... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

-

Feb 21, 2020

-

Version/s: 7.2.0

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wait for the Directional Ligh... Read more

2
votes
Fixed

Input System package 'ArgumentException: Invalid user' error is thrown w...

Package: Input System

-

Nov 16, 2019

-

Version/s: preview - 0.2.10, preview.3 - 1.0.0

To reproduce: 1. Open attached project ("case_1198889-Sample.zip") 2. Open Assets > Scenes > "SampleScene" 3. Press Play, select Gam... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

-

Jul 23, 2019

-

Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

Consistency Checker logs say that import results are inconsistent for te...

Asset - Database

-

Oct 16, 2020

-

Version/s: 2020.2.0b5

Reproduces on 2020.2.0b2, 2021.1.0a1 (didn't check on other versions) How can we reproduce it 1 Create new project 2 Drag and Drop ... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

-

Jun 22, 2019

-

Version/s: 4.0.5

How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more

0
votes
Won't Fix

[WebGL] Distant SwiftShader mipmaps are rendered black when using Chromi...

WebGL

-

Jul 25, 2020

-

Version/s: 2018.4.15f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1265867-gridtest.zip") 2. Open the repro scene ("gridtest") 3. Make a WebGL ... Read more

0
votes
Duplicate

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...

Progressive Lightmapper

-

Mar 13, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a3

How to reproduce: 1. Open user-submitted project (OpenCL_Crash.zip) 2. Open the SampleScene 3. Make sure the Lightmapper is set to P... Read more

0
votes
Feature Request

Material broken when multiplying it's color with an identity matrix

Package: Shader Graph

-

Aug 25, 2022

-

Version/s: 10.10.0, 12.1.7, 14.0.3, 15.0.0, 16.0.0

Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Cube GameObje... Read more

1
votes
Duplicate

Editor crashes when invalid data is passed into UnityWebRequestTexture.G...

Networking

-

Dec 02, 2019

-

Version/s: 2019.2.11f1, 2019.2.14f1, 2019.3.0b9, 2020.1.0a8

Steps to reproduce: 1. Open the attached project ("1202451.zip") 2. Open SampleScene 3. Enter Play mode 4. Make sure "Error Pause" i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.