Search Issue Tracker
Duplicate
Votes
0
Found in
2023.1.0b2
2023.1.0b3
Issue ID
UUM-26354
Regression
Yes
2 same components are added when drag and dropping a script onto a Game Object
How to reproduce:
1. Open a new Unity project
2. Create a new empty script
3. Select Main Camera, drag and drop the newly created script onto it
Expected result: Only 1 component of the script is created on Main Camera
Actual result: 2 components are created
Reproducible with: 2023.1.0b2, 2023.1.0b3, 2023.2.0a1
Not reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b1
Reproduced on: Mac Intel, Mac M1, Windows 10, Windows 11
-
Resolution Note:
null
Duplicate of another internal issue: UUM-26276: MonoBehaviour dragged and dropped to the GameObject ends up adding twice
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
This is a duplicate of issue #UUM-26299