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SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
[HDRP] High exposure on UI causes image tearing
Steps to reproduce:1. Open attached project2. Make sure you are in "BasicFunctionality" scene3. Select "Post Processing Settings" ga... Read more
AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player
How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” >... Read more
[Linux] Project Settings window cannot go over Build Settings window
How to reproduce:1. Create or open any project2. Open Build Settings and Project Settings windows3. Make sure that both windows are ... Read more
BoxCast2D and CircleCast2D has inconsistent edges at the starting collider
Steps to reproduce:1) open users attached "New Unity Project 2.zip (3 MB)"2) play the scenenote: Green box is of size = 1 and casts ... Read more
IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
Executing CommandBuffer in Windows Standalone build crashes it
Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...
Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more
Crash on GfxVersionList::Impl::GetVersion when opening project/scene/Gam...
Reproduction steps:1. Open the attached project “sprite-test.zip“2. Open the Test scene3. Open the Game View window Reproducible wit... Read more
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