Search Issue Tracker

0
votes
Won't Fix

[MacOS] Unable to press uGUI Button and Player is rendered in a small po...

Editor Platform

-

May 25, 2022

-

Version/s: 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13

How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more

0
votes
Fixed

Static constructor doesn't work with IL2CPP

IL2CPP

-

Apr 29, 2015

-

Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

-

Dec 18, 2015

-

Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

-

Feb 16, 2015

-

Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

-

Oct 28, 2019

-

Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
Won't Fix

Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked

Input

-

Jun 11, 2019

-

Version/s: 2017.4.0f1, 2017.4.28f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

-

Sep 24, 2019

-

Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

1
votes
Fixed

GameObjects that do not have the default Light Layer selected are dark w...

Universal RP

-

Apr 19, 2023

-

Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached project “SceneLightIssue.zip“2. Open Scene “SampleScene“3. Disable the Scene lighting by press... Read more

0
votes
Fixed

[Quest 2] When using Scenes with Oculus layers and building for Android ...

OpenGL

-

May 09, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

-

Feb 03, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.