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0
votes
Fixed

Case-insensitive string reformatting of InputSystem fails when using Tur...

Package: Input System

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Mar 24, 2023

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Version/s: 1.5.0, 1.6.0

How to reproduce:1. Install the Turkish language pack2. Change Region and Language to Turkish3. Open the “IToJump.zip“ project4. Ope... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
Not Reproducible

[ImageEffects] Deleting all IE assets does not update component UIs to "...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b6

Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more

4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more

0
votes
Fixed

"Out of bounds" error is thrown sometimes when deleting an element of tw...

UI Toolkit Framework

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Aug 26, 2022

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Version/s: 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached “case IN-14156” project2. Open the “SampleScene” Scene3. Multi-select “Test_1” and “Test_2” Ga... Read more

0
votes
Won't Fix

Collaborate allows filenames on macOS that are illegal on Windows which ...

Package: Collab Proxy

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Apr 30, 2019

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Version/s: 1.2.16

How to reproduce:1. Open new project with a Mac2. Rename Sample Scene to "COM6" or any of illegal Windows expressions3. Publish it t... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

5
votes
Fixed

[iOS] ‘확인’(Done) and '취소'(Cancel) text is displayed as '...' in the on-s...

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Feb 11, 2025

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Version/s: 2021.3.49f1, 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the “ReproProjectKorean.zip“ project2. Open the “SampleScene“3. In the “File > Build Settings“ choose th... Read more

0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more

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