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0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
Not Reproducible

[ImageEffects] Deleting all IE assets does not update component UIs to "...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b6

Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more

0
votes
Fixed

Asterisk is displayed near a newly created VFX Graphs name when in reali...

Visual Effects

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May 05, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2022.3.3f1, 2023.1.0b13, 2023.2.0a13

How to reproduce:1. Open any project with VFX Graph installed2. Create a new VFX Graph and double-click it to open the VFX Editor3. ... Read more

4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more

0
votes
Fixed

Assets do not work when they are imported from SketchUp 2019

Asset - Importers

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached project "Case_1147936"2. Navigate to Project -> Assets-- Notice the "SketchUp file" Expec... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

Android submodules are not selected in Unity Hub when trying to install ...

Package: Hub

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Dec 11, 2025

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Version/s: 3.15.3

Steps to reproduce:1. Make sure that Android module is not installed in Unity Hub2. Create new Unity project3. Go to Build Profiles ... Read more

1
votes
Fixed

Full Editor version is not displayed in the toolbar

Editor Window Management

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Feb 08, 2023

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Version/s: 2023.1.0b5, 2023.2.0a2

How to reproduce:1. Create new Unity project2. Observe the toolbar Expected result: Full Editor version is visible - "My project - S... Read more

0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more

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