Search Issue Tracker
Fixed in 2021.3.28f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a15
Votes
1
Found in
2023.1.0b5
2023.2.0a2
Issue ID
UUM-26695
Regression
Yes
Full Editor version is not displayed in the toolbar
How to reproduce:
1. Create new Unity project
2. Observe the toolbar
Expected result: Full Editor version is visible - "My project - SampleScene - Windows, Mac, Linux - {}Unity 2023.2.0a2{}"
Actual result: Full Editor version is not visible "My project - SampleScene - Windows, Mac, Linux - {}Unity 2023.2.0{}"
Reproducible with: 2022.2.13f1, 2023.1.0b5, 2023.2.0a2
Not reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.1.0b4, 2023.2.0a1
Reproduced on: Rocky 8.5, macOS Monterey 12.3.1 (Apple M1 Max)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph
- Visual Studio Code does not integrate with the project when the .slnx project is opened
Add comment