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0
votes
Fixed

Can't assign a Sprite Atlas to an AssetReferenceAtlasedSprite Property F...

Package: Addressables

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Apr 14, 2023

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Version/s: 1.21.10

Reproduction steps:1. Open the attached project “IN-38075_repro“2. Open the “SampleScene“ Scene3. Select the “TRYASSIGN“ GameObject4... Read more

0
votes
Active

Nested GameObjects are collapsed when toggling the UI Toolkit Live Reload

Hierarchy V2

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Aug 27, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new Unity project2. Create any GameObject and add a child GameObject to it3. Make sure to have the pare... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

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Dec 17, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more

0
votes
Fixed

[Memory Profiler] Allocated Size is smaller than Managed Size when obser...

Package: Memory Profiler

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Apr 28, 2023

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Version/s:

Reproduction steps:1. Open the attached project "ReproProj"2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more

0
votes
By Design

Screen position starts from around 30,30 instead of 0,0 with mobile devices

Package: Input System

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Apr 12, 2023

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Version/s: 1.5.1

Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more

0
votes
Fixed

Shader asset bundles differ depending on whether they are built with a c...

Shader System

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Aug 19, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Extract the attached “IN-112307_ShaderBuildTest_Alpha“ project2. Delete the “Library“ folder inside the projec... Read more

0
votes
Active

Asset Manager window is constantly redrawing/reloading and flickering wh...

Package: Asset Manager

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Sep 16, 2025

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Version/s: 1.6.0, 1.7.0

Steps to reproduce: Create a new local project without cloud using the Universal 3D template Install the Asset Manager package Open ... Read more

0
votes
Fixed

Crash on EmitGizmoGeometry when creating a large amount of gizmos

Scene Tooling

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Feb 20, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy Expected result: Gi... Read more

5
votes
Active

The TileMap grid in the Tile Palette is not visible when Screen Space Am...

Post-processing and Compositing

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the attached "GridInvisible" project2. In the Project window, select the “Triangle.asset” prefab3. In Scene... Read more

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