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Fixed in 1.21.12



Found in [Package]


Issue ID




Can't assign a Sprite Atlas to an AssetReferenceAtlasedSprite Property Field

Package: Addressables


Reproduction steps:
1. Open the attached project “IN-38075_repro“
2. Open the “SampleScene“ Scene
3. Select the “TRYASSIGN“ GameObject
4. Try to assign the “TryAssign“ Sprite Atlas located in Assets/Icon to the “Icon Reference“ Property Field

Expected result: “TryAssign“ Sprite Atlas is assigned to the “Icon Reference“ Property Field
Actual result: “TryAssign“ Sprite Atlas isn’t assigned to the “Icon Reference“ Property Field with the following warning: Assigned editorAsset does not match type UnityEngine.Sprite. EditorAsset will be null.

Reproduced with: 1.21.3, 1.21.8, 1.21.9 (2022.2.14f1), 1.21.10 (2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a10)
Not reproduced with: 1.20.5, 1.21.1, 1.21.2 (2023.2.0a10)

Reproduced on: macOS 13.0.1, Windows 11 (user reported)

  1. Resolution Note (fix version 1.21.12):

    Fixed issue where sprite atlas cannot be assigned to an AssetReferenceAtlasedSprite.

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