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In Progress in 6000.6.X
Votes
7
Found in
6000.0.60f1
6000.2.8f1
6000.3.0b6
6000.4.0a2
6000.5.0a1
6000.6.0a1
Issue ID
UUM-122618
Regression
Yes
The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
How to reproduce:
1. Open the attached "GridInvisible" project
2. In the Project window, select the “Triangle.asset” prefab
3. In Scene View, click the "Open Tile Palette" button
4. In the Tile Palette window, observe the TileMap grid
Expected result: TileMap grid is visible
Actual result: TileMap grid is invisible
Reproducible with: 2023.3.0b8, 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Not reproducible with: 2023.3.0b7
Reproduced on: macOS 15.7.2 (M1)
Not reproduced on: No other environment tested
Notes:
1. It only reproduces it if the Screen Space Ambient Occlusion render feature is enabled in the PC_Renderer asset.
2. When testing on FAV, remove the AI Navigation package to resolve the errors preventing repro
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robochase
Dec 15, 2025 03:12
it seems like new projects come with screen space AO enabled, making this kind of a frustrating bug especially for new people.