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Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
Template title in Shader Graph breaks layout when too long
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader ... Read more
Graphics.DrawMesh stops rendering the mesh when the Editor is paused
How to reproduce:1. Open the attached project "draw.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pause the Editor... Read more
White lines appear in the Game view when the Camera moves and the "Sprit...
How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more
ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more
Localization settings tooltips fail to display
e.g. Project Locale Identifier, Preload Behaviour. more info see here Read more
URP Unlit Shader Graph does not render correctly when using Alpha Clipping
Steps to reproduce:1. Open the attached user's project "AlphaClip.zip"2. Open the project using 2022.3.11f1 and open the "Assets/Sce... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more
The Build is stuck at "Packaging assets" when building the Player
How to reproduce: Open the attached project "Spanish Tarot.zip" Build the project Expected results: The Build is successfulActual re... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved