Search Issue Tracker

1
votes
Fixed

[Android] URP with native pass causes a crash on Null pointer dereferenc...

Vulkan

-

May 23, 2023

-

Version/s: 2022.2.16f1, 2023.1.0b11, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android Device3. Observe the Player Expected resul... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

-

Sep 21, 2019

-

Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more

0
votes
Fixed

[ScriptableObject] NullReferenceException when selecting multiple assets

Inspector Functionality

-

Jun 25, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Select "MissingScript" asset and notice that it has a script missing3. Select both, "... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

-

Jun 16, 2022

-

Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

1
votes
Won't Fix

The client's player object is not destroyed on the host immediately afte...

Networking

-

May 25, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

-

Jun 17, 2019

-

Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
By Design

[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...

Package: WindowsMR

-

May 13, 2019

-

Version/s: 1.0.11

Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps:1. Come ask us for the ... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

-

Aug 30, 2022

-

Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

Containers' height doesn't expand when text wraps

UI Toolkit Framework

-

Jun 04, 2023

-

Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.