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0
votes
Fixed

Reflection probe convolution is black on PS4

Shadows/Lights

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Dec 09, 2019

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Version/s: 2019.3

Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

1
votes
Fixed

Capsule GameObjects are jittering when they are supposed to be "sleeping"

-

Oct 26, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2022.3.11f1, 2023.1.0a16, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

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Jan 01, 2020

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Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more

0
votes
Fixed

PlayerPrefs get corrupted when a minimized fullscreen Player is closed t...

-

Mar 21, 2025

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Version/s: 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

How to reproduce:1. Set up two monitors2. Open the “ScreenManagerWindowPositionBug.zip“ project3. In the Build Profiles, build the p... Read more

0
votes
By Design

SpriteShapes are rendered using multiple draw calls when the SRP Batcher...

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May 22, 2025

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Version/s: 2022.3.61f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1

How to reproduce:1. Open the attached “IN-99330” project2. Open the Frame Debugger window (Window → Analysis → Frame Debugger)3. In ... Read more

0
votes
Not Reproducible

Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...

uGUI

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Nov 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

0
votes
By Design

[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...

Package: Probuilder

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Nov 29, 2019

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Version/s: 4.0.2

Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more

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