Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.4
2018.4
2019.2
2019.3
2020.1
2020.1.0a14
Issue ID
1200401
Regression
No
Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo is used
How to reproduce:
1. Create a new project
2. Create a new UI element (E.g Button)
3. Select the UI object with the Rotate Tool
4. Use the Rotate Gizmo to rotate it
Expected result: Button rotates with normal increments
Actual result: The button rotation is highly multiplied
Reproducible with: 2017.4.35f1, 2018.4.13f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment