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2
votes
By Design

Non ASCII characters are not displayed when viewing them in the Package ...

Packman

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Dec 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more

0
votes
Fixed

"Object reference not set to an instance of an object" is thrown when de...

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Dec 08, 2023

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Version/s: 2021.3.33f1

How to reproduce:1. Open the “VolumeStackException“ project2. Open the “Scene/Bootstrap“ scene3. Enter Play Mode4. In the Game view ... Read more

0
votes
Duplicate

[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...

Package: Scriptable Render Pipeline Universal

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Oct 18, 2019

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Version/s: 7.1.2

In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more

0
votes
Won't Fix

Netcode's CommandSendSystem does not yet recognize maxMessageSize parame...

Package: Unity Netcode

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Jan 23, 2024

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Version/s: 1.2.0

Newly introduced in Transport 2.1 is the maxMessageSize parameter found on NetworkSettings, a customizable max packet size for restr... Read more

0
votes
Fixed

GPU Instancing does not work with Sprite Renderer when used in an URP pr...

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Nov 26, 2025

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Version/s: 2022.3.58f1

How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

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Jan 30, 2015

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Version/s: 5.0.0b22

Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

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Nov 19, 2019

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Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object.Press the Bake button from it's ... Read more

1
votes
By Design

DrawMeshInstancedIndirect renders incorrectly on some devices

GLES

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Feb 25, 2022

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Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open project "Unity-DrawMeshInstancedIndirect-master"2. Open Scenes/SampleScene3. Build and Run Expected resul... Read more

0
votes
Fixed

[VFX Graph] Changes are reverted on save when setting ShaderGraph to Non...

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May 23, 2022

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Version/s: 2022.1.0a4

How to reproduce:1. Open the attached package2. Set Shader Graph to None in Output Mesh3. Save changes Expected result: Changes are ... Read more

0
votes
Active

Project Auditor sections can be expanded or collapsed only by clicking a...

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Nov 14, 2025

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Version/s: 6000.2.11f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. Select any... Read more

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