Search Issue Tracker
Fixed in 2020.3.40f1
Fixed in 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a10
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-1158
Regression
No
In WebGL Player “Default Cursor” resets to system default cursor when leaving UI Document which sets a custom cursor
How to reproduce:
1. Open the user’s attached “UI Tookit theme bug.zip” project
2. Open the “SampleScene” Scene
3. Switch to WebGL platform and “Run And Build”
4. In the Player hover over the green square on the left
5. Move the cursor away from the square
Expected result: The cursor stays the same as selected in Player Settings “Default Cursor”
Actual result: The cursor becomes the system default one
Reproducible with: 2021.2.7f1, 2022.1.0b2
Could not test with: 2019.4.34f1, 2020.3.25f1 (Errors in the Console)
Notes:
- To see expected result enter the Play Mode
- Issue is not present in standalone Player
- Removing “cursor: url('project://database/Assets/Arrow.png?fileID=2800000&guid=636da000faceea041a4d58b5fd7bb2c2&type=3#Arrow');” from “theme1.uss” gives the expected result
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning icon is cut off and misplaced in Inspector when selecting a Shader with a compiler warning
- AI Navigation Sample Scenes do not work and throws “InvalidOperationException”, “Curl error3”, “CrashReporter”, and “NullReferenceException” errors when using the new Input System Package (default) on a new project
- Bottom of Build Size window in Project Auditor becomes inaccessible when a monitor has a high display scaling
- AI Assistant fails to load account information when AI assistant is opened
- [Linux] Improve "GPUResidentDrawer" warning message to include actionable guidance when creating a new Unity project using Universal 3D Template
Resolution Note (fix version 2020.3):
Fixed in GitHub PR https://github.cds.internal.unity3d.com/unity/unity/pull/12925