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0
votes
Won't Fix

[iOS] Crash when using Mediation

Ads

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Oct 07, 2022

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Version/s: 2020.3.40f1

How to reproduce:1. Download the attached "MediationIOS" project2. Build and deploy the project to iOS3. Observe the crash Reproduce... Read more

0
votes
Fixed

Crash on "GetGfxDevice() should only be called from main thread" when lo...

Addressable Assets

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Jul 18, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9Not reproducible wit... Read more

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

1
votes
Active

Error "InvalidOperationException" is thrown when running test in Test Ru...

Package: Entity Component System (ECS)

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Apr 24, 2022

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Version/s: 0.51.0-preview.32

How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more

4
votes
Fixed

Coroutine does not continue after yield returning loaded Addressable Ass...

Package: Addressables

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May 02, 2019

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Version/s: 0.7.5-preview

How to reproduce:1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project2. Enter Play Mode3. Observe the "Main" Scene in... Read more

0
votes
Fixed

[Terrain] Editor crashes on applying/removing branch material of the sta...

Terrain

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Nov 20, 2019

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Version/s: 2019.3.0b1, 2019.3.0b12

Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more

1
votes
Fixed

Point Cache window displays incorrect title “pCache” instead of full “Po...

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Aug 29, 2025

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Version/s: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5

Steps to reproduce: Create a new Unity project Go to Window > Visual Effects > Point Cache (or open via relevant menu) Observe... Read more

0
votes
Fixed

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...

Package: 2D PSD Importer

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Dec 13, 2019

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Version/s:

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB impo... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

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