Search Issue Tracker

Fixed in 1.2.4

Votes

4

Found in [Package]

0.7.5-preview

Issue ID

1151028

Regression

No

Coroutine does not continue after yield returning loaded Addressable Assets when AsyncOperation.allowSceneActivation is false

Package: Addressables

-

How to reproduce:
1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project
2. Enter Play Mode
3. Observe the "Main" Scene in the Hierarchy

Expected Behavior: After loading Addressable Assets the "Main" Scene is Activated
Actual Behavior: The "Main" Scene is never Activated

Reproducible with(Unity Versions): 2018.4.0f1, 2019.1.1f1, 2019.2.0a14, 2019.3.0a2

Reproducible with(Package Versions): 0.7.5-preview

Note: According to the Console - the Addressables are loaded, however, the Coroutine does not proceed to set allowSceneActivation to true.

  1. Resolution Note (fix version 1.2.4):

    Main scene is activated correctly.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.