Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.0.1f1
Issue ID
691761
Regression
No
[InspectorUI] Material Preview Window: Missing Plane primitive preview option
-e: the material preview window has a bunch of primitives to choose from but no plane but you can set it in the shader itself. so it'd be nice to just have it out of the box
-repro:
--create new material
--select the material
--cycle through the primitives in the preview window at the bottom of the inspector
--notice there is no plane
--create new shader
--add Tag "PreviewType"="Plane"
--add shader to material
--select the material
--NOTICE there is now plane (but all the other primitives are no longer available)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
Add comment