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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.2f1
Issue ID
697329
Regression
No
Camera Depth Normals Texture returns incorrect information
How to reproduce:
1. Open attached project
2. Open scene Scenes/Testing1.unity
- Scene contains a few cubes all configured with different shaders (including the Standard shader, as well as custom shaders)
3. Play the scene
4. Select the Main Camera
5. Enable the SESSAO effect
- Note how one of the transparent/cutout cubes stops rendering the skybox
- Disabling SESSAO does not fix the issue, but stopping the scene does
6. Switch to the Forward Rendering Path
- Notice that SESSAO is not applied correctly for the two cubes on the right
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