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0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

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Sep 18, 2019

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Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Active

Shaders read from the buffer unconditionally

Shader System

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Nov 13, 2025

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Version/s: 2022.3.0f1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project Copy the attached compute shader to the Assets folder Inspect the compiled code for V... Read more

2
votes
Fixed

[2D Platformer Microgame] 2D Platformer Microgame Project crash on __cxx...

MacOS

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Dec 05, 2022

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Version/s: 2021.3.15f1

Reproduction steps:1. Create a new “2D Platformer Microgame” Project2. Follow the “Editor Basics” tutorial3. Reach “Zoom in and out”... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

0
votes
Fixed

[UI] Radius property is missing when Area light shape is set to Disc in ...

Package: Scriptable Render Pipeline Universal

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Sep 10, 2019

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Version/s: 7.0.0

Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more

0
votes
Won't Fix

[HDRP] Volumetric clouds Erosion curve name is misleading

HD RP

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Nov 30, 2022

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Version/s: 2023.1.0a23, 2023.2.0a1

We have 2 similarly named properties: Erosion Factor - controls small details on the edges of the clouds Erosion Curve - controls th... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

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