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Under Consideration for 2022.3.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
2022.3.0f1
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-126860
Regression
No
Shaders read from the buffer unconditionally
Steps to reproduce:
- Create a new Unity project
- Copy the attached compute shader to the Assets folder
- Inspect the compiled code for Vulkan, Metal, or OpenGL ES
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Actual results:
The read from _BufferB happens unconditionally, leading to undefined behaviour.
Expected results:
The read from _BufferB should happen only if the condition (_BufferA[tid] < _BufferBLength) is satisfied.
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Reproducible with versions:
6000.5.0a1, 6000.4.0a1, 6000.3.0a1, 6000.2.0a1, 2022.3.0a1
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