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Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce:1. Create a new Unity project2. Create a new folder and drag it to the 'Favorites' section3. Inside this folder cre... Read more
URP fails to render grass Terrain details
How to reproduce:1. Open the user’s attached “GrassBug” project2. Observe the grass in the Scene view Expected result: The grass ren... Read more
Referenced ScriptableObject field does not get updated and cannot be set...
Reproduction steps:1. Open the attached “MissingRef.zip” project2. Select the “New Container.asset” from the Project Window3. In the... Read more
[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...
How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more
[UI] Radius property is missing when Area light shape is set to Disc in ...
Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more
Spline.SetKnotNoNotify invokes change callbacks when the manual states o...
How to reproduce:1. Open the user’s attached “Splines Bugs” project2. Open the “Splines” Scene3. Select the “Splines” GameObject in ... Read more
Handle of a slider is misaligned when using “UsageHints.DynamicTransform...
How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more
Game Objects instantiated from Asset Bundles don't retain serialized values
Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size