Search Issue Tracker

0
votes
Fixed

[Quick Search] Inspector's indicator is in incorrect position

Search

-

Mar 10, 2023

-

Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0a14

Reproduction steps: 1. Open user attached project "Search Bug Repro.zip"2. Open Assets > “search - light.asset”3. Select Directio... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

-

Aug 13, 2019

-

Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

-

Nov 21, 2019

-

Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

-

Oct 12, 2022

-

Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

0
votes
Fixed

Multi-click in TextInput doesn't behave as expected

-

Nov 07, 2025

-

Version/s: 6000.5.0a1

Steps to reproduce: Create a TextInput in an Editor window with some text in it (e.g. see attached script) Multi-click on the text. ... Read more

0
votes
Fixed

SplineReorderableListUtiltity function is private

Package: Splines

-

Nov 30, 2022

-

Version/s: 2.1.0

Steps to reproduce:1. Open the “IN-23440_Repro” project2. Observe the Console Expected result: No errorsActual result: The error “'S... Read more

0
votes
Fixed

Destroy may not be called from edit mode errors thown when changing Plan...

Package: Scriptable Render Pipeline HD

-

Sep 05, 2019

-

Version/s: 5.16.1, 7.0.1

Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

-

Sep 15, 2019

-

Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

-

May 23, 2022

-

Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.