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[Quick Search] Inspector's indicator is in incorrect position
Reproduction steps: 1. Open user attached project "Search Bug Repro.zip"2. Open Assets > “search - light.asset”3. Select Directio... Read more
[WebGL] [Addressables] BundleManager.Status is not updated after loading...
How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more
[WindowsMR][XRSDK] Occlusion mesh being created every frame
1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more
Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...
Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more
Multi-click in TextInput doesn't behave as expected
Steps to reproduce: Create a TextInput in an Editor window with some text in it (e.g. see attached script) Multi-click on the text. ... Read more
SplineReorderableListUtiltity function is private
Steps to reproduce:1. Open the “IN-23440_Repro” project2. Observe the Console Expected result: No errorsActual result: The error “'S... Read more
Destroy may not be called from edit mode errors thown when changing Plan...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...
(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window