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7
votes
Fixed

[Android] API level 29 and 28 is not available in latest Unity 2017.4

Android

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1

To reproduce:1. Open any project in Unity 2017.4 LTS2. Go to Player Settings > Android > Minimum API Level3. Observe available... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

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May 16, 2019

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Version/s: 4.10.0 - preview

Steps to reproduce:1. Open the original project "hdrpupgraadefailure.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

3
votes
By Design

UI Image batching breaks when interleaving elements with mixed z-positio...

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Nov 12, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “IN-88761.zip” project2. Open the “UI BATCH BUG” Scene3. Make sure “Incorrect. Interleaved. ... Read more

0
votes
Fixed

Grammar mistake in the RigidBody's Error message

Physics

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project2. Enter Play Mode Actual Behaviour: The Erro... Read more

1
votes
Fixed

Loading animations are hitching or stopping when using "SceneManager.Loa...

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Jan 22, 2025

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Version/s: 2021.3.48f1, 2022.3.56f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a2

Reproduction steps:1. Open the attached “IN-89627” project2. Open the Build Settings window (File > Build Setting)3. Build and Ru... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more

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